I went around with 2 atlases and two other assaults (usually king crabs) for most of the endgame, and just finished the campaign tonight. Add-On. Added mode switch to all LBX Autocannons. 11 DPS and 1. Any thing and everything dies in a blink of a eye. UAC is fine with two. As September ushers in the autumn season in MechWarrior-land, it brings with it many updates, and the exciting announcement of MechWarrior 5: Clans!The Annual Rewards Program Sales are now underway, the MWO Comp Championship Series '23 is in full throttle, already boasting a substantial prize pool exceeding $18,000 (be sure to. ago. 5 cooldown. ago. I leave the missile slot empty and load up on heat sinks and LBX ammo. no luck. Victor-BSK covers the same role but has the two ballistic weapons in one hand, so it's more vulnerable that way. It spreads all that 500 DPM loving. H-Rifle - decreased to 1000 m/s. Large version of all 3 weapon types, and ams. Best I can suggest is: Cyclops 11-P with either twin UAC-5 or twin LBX-10 Slug. Dragon Hero mechs are something else, however, this is only possible because of the weight reduction when using: Ferro Armor, Endo Structure, XL Engine, yada yada yada. View game. On the surface the second looks a LOT more efficient. My most successful (and enjoyable) mech so far is the Cyclops hero. Right up until you start getting Tier 5 versions from Cantina Missions. The LB/10-X is one of the few cases where it is a straight upgrade with almost no downsides (and if you are not using alternate AC ammo, there are no downsides) HA1-0F. Good for searching for crits, though not great at punching through armor. Note: Rate of Fire information is indicated in the game's files but is not currently displayed anywhere in-game. Go to Steiner space or Kurita. Mods are running speed increase, (atlas-bh can run at 70!!!) Laser recharge time and laser range. So its an approximate boost of 33% damage to the area you want to hit, at least at 270m. 4. Optional - adds new items that take full advantage of YAML's EquipmentProperties, by the author of all the new YAML code. The point of impact. file type Game mod. 0 FEATURES: Mechs now have a "Knock-Down" feature. You save 12 tons throughout the ballistic points and 13. The 4A is just one comfy murder machine. Buff Lbx-10 Please Started by SpiralRazor,. Created by SirFallsDownALot. For a MechWarrior life is war and the only true peace is death. nah lbs slugs is better because you can mount 4 of them on an ani vs 2 at the most. 1X has DHS, 4x LBX-10's, 4 Medium Lasers, 2x Small Pulse and a Small Laser. This was before the AC rebalance though, now the LBX-10 is the better choice, slightly less DPS but the extra ton for ammo is well worth it. The AC 20 is a superheavy gun, the end development of various electro-chemical tank guns in the early 21st Century. Added weapons such as LBX 5s, 20s of the Mechshot/Cluster variety, SSRM4/6's, SNPPC/Lightning shotguns, Continuous Emission Lasers of the Medium and Large. That said, if >only< rifle ammo is appearing that sounds weirdish but maybe still possible with RNG. Short range monster with the lasers for turrets , tanks and flyers. This means you want to be moving as much as possible. In this video I will show you the gameplay of a full missions as well as the MechLab wh. I got an LBX-10 from a salvage crate in a barn in 3018. Level 4 LBX cannons will run you 2. Just be careful since these weapons can jam when fired on cooldown. 1. Hero King Crab with 4 lbx-10 is the best AI mech. Whichever one it is, I honestly can't remember (tired brain). 31, 3034 so players might want to check the market in the planetary systems they visit. Lostech hidden in a farm! Reply reply Saber_Avalon • That was probably the farmers 401k, poor bastard. The best Medium Mech is the GRF-2N. MechWarrior 5: Mercenaries. STALKER STK-3FB. Melee mechs are the first mechs in MW5 that I don't immediately rip the jump jets out of since they can help get you into (or out of) melee range a bit faster and generally help mobility. Fixed Clan Gauss explosion damage (base damage * 2) Fixed: Clan equipment tags. The way the A. 5) Medium Pulse Laser Heat reduced to 2. 1620 is laughable. It will get hot if you constantly fire all the PPCs together all the time. Even so, the ballistic maximum range profile means that it can still deal reduced damage up to two times its optimal range (up to 540m). AC5-BF can fire every 2. 60 Tons, 512 armor, 93 Speed, LBX/10, 2 ER Lasers, SRM4 + ART IV. I-Platform: 2+ LBX-10 SLD, MLasers, perhaps Streaks. Alongside potential cantina rewards, also make sure you scroll down and check salvage. According to the official MW5 Mercs patch notes, the latest update added the new Hatchetman ‘Mech, 5 Mission Campaign, 9 New Melee Weapons and much more. Armor: 512/538. 5 tons from the XL Engine which gives you the space to max your armor (almost) and increase your range with the AC/5-BF's over the LBX/10-CLU's. Valheim. Mods. Subscribe. Let's have a modded playthrough of Mechwarrior 5: Mercenaries by Piranha Games (the "Yet Another Mechlab" mod among othe. Rac's chew up CT armor and the lbx gets those juicy crits ( usually dies to the first salvo of lbx). Just not my style but a Fortune can be a nasty closer. Veolfen Nov 10, 2022 @ 3:45am. I'm not a developer so I have no idea how hard it would be to implement, but it would be sick if there was some way the LBX could be made lore accurate and you could swap between slug and cluster at will (obviously having to put the separate ammo types on your mech). The AI loses accuracy the faster you move. UAC5 is also a very solid choice. If you are forced to fight a RAC5 head on, example you are stuck in the open. Just picked this sucker up in the same Industrial Hub, and the same time, as finding a Wolfhound Grinner! Left the 6 MP lasers, added a tier 4 lrm 10 Artemis, and used a tier 5 LBX autocannon for the medium ballistic hard point. #1. Has better reload speed and velocity compared to an AC10, with less heat per shot and it weighs one ton less. Can swap engines, structure, armor etc. The thing has such cooldown quirks for it that you're firing it nearly twice as fast. The GAU-8/A accuracy when installed in the A-10 is rated at "5 mil, 80 percent", meaning that 80 percent of rounds fired will hit within a cone. Rifles don't have an exact equivalent in MWO, so fitting them between the above velocities: L-Rifle - increased to 1500 m/s. Crits: LBX is 6; AC is 7. 5. Mode change via YAML interface (Ctrl-1-6 for the weapon groups). This can be both good and bad. tehwubbles • 10 mo. Then when his 10 seconds of fun is over, you start unloading on him until he dies. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by. [Top 10] Mechwarrior 5 Best Hero Mechs The Nightstar, while not a hero ‘Mech, comes equipped with 2 Gauss Rifles. Work to establish your Mercenary. They include megacities, like this one. It's a beast. Check every rare item on market icon on. The mod has been around for a long time but required a rewrite to properly work with Steam workshop mods due to how the file structur. As for the mechs outperforming clantech? That's a pretty good joke. In theory with double tapping you can do more damage for less weight with the UAC/5. An LBX 10 would be a straight upgrade for the AC I suppose, but those don't grow on trees. 6 (from 1) Cooldown Reduced to 1. So it'll do the advertised damage if you can keep it on target for the whole time. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. It has a dual heatsink engine too. com LBX 10 is a close range shotgun, the Slug version is all round better than the AC10 and is a good every situation cannon. It's not proportionate at all, it sucks, and that's what I had to do. 5 percent heat reduction and the highest ballistic damage mod I can. Totally makes the opposition into pulled pork. All in all. PERSONALLY I like the LBX/10 Solid Slug a lot, but not the standard "shotgun burst" LBX. Autocannons are rated, as in TT, based on how much damage they do when they hit within optimal range. 5 ( from 7. Changed ATMs to have Artemis tag (for YAML quirks etc). Almost twice a "regular" Ultra AC/5. Some people. Fires shotgun like fragments that pepper a target. sarna. AFAIK in YAML you switch the firing mode on the LBX weapon with pressing ALT+WeaponGroupNumber. (normal, Ultra, LBX), Gauss, Hyper-Assault Gauss, LRMs and SRMs (with and without Artemis - all are Stream versions), Streak SRMs, ATMs with range/damage. Configured by Khan Natasha Kerensky. Crits: LBX is 6; AC is 7. Dire_Finkelstein • 2 yr. I also didn’t include any Hero ‘Mechs since those are almost always better than anything out there. So no standard Dire Wolf configuration actually uses it. We're all hyped for MW5: Clans, but what do you NOT want in it? I'll start with the Bastard Bridge of Earthwerks Limited and its partner, the Pit of Consternation. Lbx-10 mrmr40, lbx10 2 er med and 2x srms also great, or just lbx-10 and around 350-365 engine to run 120-125 with a shotgun that cools down every second Cicada 3m lbx-10, 4x er med las, and ecm. MechWarrior 5: Mercenaries. slug LBX-10 is what transformed hero Vic from "probable cold-storage candidate" to "short-list permanent player mech" for me. AC5-BF can fire every 2. If you need the heavy rifle, go heavy rifle, LRM 10 artemis, regular lasers, and load up on heat sinks and trim the armor. 7 (from 1) Cooldown Reduced to 1. Again, dual Gauss for the Premier sniping experience. these shells also get a higher crit chance. Better than most lights but not quite as good as most 45, 50 or 55 ton mech's. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab,. For my Crabby I used 4 UAC/5 Tier 5, 2 SRM 4 (since the UAC are long range already) and lots and lots and lots of UAC. 8. Requirements. Simple & powerful, perfect for the AI. 7 rounds per minute for a total of 267 damage per minute. :( Long time runner up build: Swapped out AC5 for a decent rarity AC5-BF, and the PPC and Mediums for 2x LL and 2x MPL. Annihilator with 2 rac-5' and 2 lbx 10 clusters. The hero MAD, Bounty Hunter II, is actually in the running for one of my favorite mechs in the game. file size 1. UAC2's and UAC5's are outstanding general purpose weapons. Probably didn't hurt that my gun skills (both in-game stat and also just *me* as a player) also improved a bit while trying to make that thing work. CTF-2P. Contents. For a MechWarrior life is war and the only true peace is death. So BFAC/20 requires 4 times as much ammo to deal the same damage as a BFAC/5. MechWarrior 5: Mercenaries. DLC Hero King Crab could substitute an Annihilator due to having 4 medium hardpoints, I personally ran with one with 4 LBX 10's and a few SRM's. Once you see you can't unsee. /5. SSRM2 is probably the most useless weapon in game, haven’t bothered trying it. Image: Piranha Games. I've paired it with 3 Cyclops variants that carry ECMs and an LBX-10. True in table top but no longer true in MW5. Absolutely useless. 6 MP Lasers, LBX-10-SLD and an SRM 6 ART. Catapult (with respectable engine) carries 2 uac 5 with 4 medium laser EBJ carries 2 uac 5 with 4 smr 6 artemis UAC5 has great range and does decent damage on their own. 3. A 40% + cool down if you use LBX Autocanons on this beast!!. ; Weapon lock-on time modifier: -20. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. Has mostly all weapons up to 3070, including all LBX, Ultra, Rotary and Light Autocannons, Light, Heavy and Snub Nose PPCs, Silver Bullet, Light, Heavy, Improved Heavy Gausses, MRMs, Streak SRMs, ER and X. Majority of audio files for the game have been replaced with Mechwarrior Online audio with some tweaks and editing to make them work. SPECS: Weight: 85 tons. A second Snub nose PPC is located in the torso. I rediscovered EASY mode like a noob. Welcome to Mechwarrior 5: Mercenaries DLC "Heroes of the Inner Sphere" Playthrough. I mean the LBX solid that fires a slug. About this mod. But because of the "small/medium/large" hardpoint system I can't. Pinpoint damage vs spreading damage around. The Twin AC/20 is such a brawl buid or switching it for a LBX Variant can also work. It's almost as good at the Grasshopper at blasting out rear Center Torsos and it moves one initiative phase earlier. Step 4; open up windows explorer, and navigate to your mods folder (For me This is the. UAC/5 - 1200 m/s to 1300 m/s. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Members Online. Yeah Endo is a must and Ferro is practically useless on IS, maybe for a few Builds it can work, but not many mechs. :( Long time runner up build: Swapped out AC5 for a decent rarity AC5-BF, and the PPC and Mediums for 2x LL and 2x MPL. The ST's keep heat down, can send 240+ LRM's while closing distance without overheating, and a single shot from the 4xML's finishes them off if needed. This is the base configuration of a Timber Wolf, and it is 5 tons heavier than the agincourt: Armament Primary Configuration I got 2x extended large lasers, 1 lbx/10-CLU, 3 small short burst lasers and 4x srm4, because I don't want to turn the atlas into a missile boat, but ofc I need to hit the one or other structure without running out of ammo. (Some times considerably) Please feel free to mention things, as I'm absolutely certain I'll miss a whole bunch. Available after 3061 in both IS and Clan versions. DRG-FLAME : r/Mechwarrior5. Lots of fun close up, good for shooting down fliers even with bad aim. As to if it is good or not, it depends on if you like the hardpoints. Configured by Khan Natasha Kerensky. The size of the shot caps the number of rounds stored in a. I've soloed the final mission with just the atlas without losing any limbs or armor. Data. There is a second version called the “LB 10-X AC Solid Slug” which uses the same ammo but fires just one bigger shot. some weapon need specialised ammo for it. This document covers the single-player campaign in detail (how to approach each mission), as well as a. The AC/5 BF has a spread of 2 at 350m. just use them to find planets and biomes, and tech. MechWarrior 5: Mercenaries. Go fo the head! Go fo the head! I would if the head hitboxes worked half the time. MRM, AC/10, LBX/10, UAC/10 and Heavy Gauss. The only light ballistic cannon available for the Inner Sphere around the time of the Clan Invasion. This takes 5 seconds, afterwards your mech will stand and you will be immune to gryo damage for 15 seconds. MechWarrior 5: Mercenaries. LBX is nice, but I rather have weapons with un-sync cooldown to keep firing. MechWarrior 5: Mercenaries. LBX mode switch requires Yet Another Mechlab. Gauss Rifles. Armor would be just that, it's armor. 0 % ; Medium-ranged weapon projectile speed modifier. MW5 Compatibility Mod. Merch! Introduced in 2595 by the Terran Hegemony, the LB 10-X AC was essentially a 'Mech -mounted shotgun, capable of firing special "cluster rounds" that fragmented after being fired, allowing the weapon to either spread damage out or focus damage on a small area, depending on the range. UAC2's and UAC5's are outstanding general purpose weapons. Twin tier 5 AC/20s, 3 tier 5 medium lasers. The Vicious; 45 posts Posted 20 August 2013 - 01:28 PM. However the only thing Heavy Rifle gives over LBX 10 SLD is slightly higher max range, about 33% faster projectile speed (not comparable to the difference of gauss vs AC/5 with guass going just over 100% faster) and 80% more damage at the cost of 120% DPS even after the damage increase and a massive heat increase. Just keep running, and shoot ad many of the helis downs as possible. I do appreciate their flexibility and armour, but I enjoyed that speed and sneaking a lot more. Or something like it. 48 RPM. 30-> 9 pellets. LB 10-X ACs, are very strong. Like many pieces of advanced technology, the LB 10-X became LosTech in the Inner Sphere after 2840 during the maelstrom of the early Succession Wars. 7 Badges. r/Mechwarrior5 • 4 yr. Supports vanilla savegames and mech mods. " Originally posted by Torchfire: Found a cantina mission that required killing an Annihilator battlemech. #1 Fippy Darkpaw Member The Hammer 14 posts Posted 27 December 2019 - 12:33 AM What's the deal with the LB 10X-SLD? From the stats alone, it appears to be superior to the AC10 in every way. as others have suggested the 4 lbx 10 loadout is pretty good, though if you get lucky enough to find the energy variant ive had a lot of fun with a quad ppc build on it. Both LBX variants are amazing. When any of the Autocannon variants receive a critical hit there is a chance that the barrel. This build stays close to the original and features its long-range missile pods as well as the medium pulse lasers in the arms. The ideal quickdraw hero mech, in my opinion, would be like the QKD-5A/5K with XL engine, more medium energy slots, an AMS, and an ECM. The LB-10 X-AC is better for getting critical hits on open hull, and it weighs one ton less, but it isn't very good at range because of its shotgun mechanic, whereas the AC/10 can hit pinpoint targets better from any range. Ballistic weapons are familiar; they’re similar to modern guns. I feel the best AI loadout is AC5s or 10s, combined with LRMs. net (thanks broken Covid brain). I calculate damage/accuracy is based off your current speed, so you'll take a. AC 20. DRG-SDW with and lbx 10. LBX 10-X AC Cluster Damage increased to 13 (from 10) ENERGY: Large Pulse Laser. Changed ATMs to have Artemis tag (for YAML quirks etc). You'll also run into LBX AC-10's later in your career, which essentially work like shotguns. If you’re gonna keep the UAC I’d probably keep a LRM 5 for soft targets, drop the other LRM, and upgrade to PPCs as those SB aren’t gonna have enough power against other assaults. If you do go the ballistic route, lbx 10 solids are the way to go though at that point just go with KGB Car since you won't be moving at thr speed of snail through the mission. It weighs 11 tonnes. Adds advanced Inner Sphere weapons to the game and configurable global overrides for all weapons even from mods. If you need better mechs, go to easier areas where you can complete the missions without incurring expensive repairs and farm c-bills to buy mechs. videogame_asset My games. That said, with 4 uac5 or 4 lbx-10 solids. However, even with all that clan tech (Like lighter and smaller LBX-10s), it can only go 54 KPH, and can't carry enough ammo to keep that many guns in the fight for very long. With the Sept. MRM, AC/10, LBX/10, UAC/10 and Heavy Gauss. You'll also run into LBX AC-10's later in your career, which essentially work like shotguns. Mobile and decent small hardpoints but not a "workhorse" if that makes sense. The standard LB is a shotgun, it does shotgun things. Valheim; Genshin Impact; Minecraft; Pokimane; Halo Infinite;. If that's the case, here's the full list: Mission 1: 1 LBX Slug. There are 3 filters at the top right of the screen. Best I can suggest is: Cyclops 11-P with either twin UAC-5 or twin LBX-10 Slug. I feel the best AI loadout is AC5s or 10s, combined with LRMs. Just the underlying mechanics. MECHWARRIOR ONLINE. close. Maybe I didn't describe it enough-- I like using it because it resembles my ON1-K loadout minus the LBX Slug and it works for me well in the mid-game, but 1) if the mission is 85+ difficulty I prefer using. Found this bad boy! Have the 4 SRM 6 ST-ART IV’s bound to two weapons groups, one chain fire, the other, all 24. Hero wolverine with lbx and 120 rounds or so of ammo for main and loaded up with srms and a bunch of ammo is deadly. The AC/10 or LBX 10 with 4 Medium Lasers, is probably the most Balanced, good ammo, not very hot, good damage. RACs, MMLs, UACs and Cap PPCs have custom HUD feedback. If you want to know how i fit it, I place a Large or LP laser on the hand and torso large energy slots, M or MP on all medium energy slots, LBX 10 or UAC/5 or AC10 BF on Torso balistic plus SRM 6. Try finding a mech with 4 med bal slots and you will be pounding things to dust. These dynamics have. Normally the Vulcan is pretty garbage. Like LRM+Artemis IV launcher which requires LRM Artemis ammo to properly use it etc. Dragon Hero mechs are something else, however, this is only possible because of the weight reduction when using: Ferro Armor, Endo Structure, XL Engine, yada yada yada. I melt things with the PPCs, and plink with the autocannon to cool down. Ultra-Autocannon 5 Heat Reduced to . In the setting, 3 'Mechs can battle 5, or 10 can battle 20. r/Mechwarrior5 • 4 yr. Weapons can be attached to weapon hardpoints found on 'Mechs. I've played about 10 hours past where I was able to buy an LBX 10, but have never encountered ammo for the gun. Leaves you a lot of weight to max out all the armor and stuff in some additional HVAC. Report. VDOM DHTML YPE html>. 3 tons of ammo and the rest are heat sinks/armor. All other trade-marks are the property of their respective owners; ® or ™ as indicated. Jan 30, 2022 @ 6:24pm eh if your in a heavy mech (60ton+) or assault the only. LBX/10 Ammo . Added mode switch to all. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab, Clan mechs, and more. You can now use the flamer without blinding yourself! The new flamer particle is a clone of the medium laser particle, but yellow. Mount it with dual Gauss and an ER PPC, that's 3 weapons for sniping goodness. This article lists all the weaponry and equipment available in MechWarrior 5: Mercenaries . Example Catapract or Corsair. If I had it to change, their damage would be halved and their spread would be closer to an lbx. 5 seconds or so without much heat and MPLs are a beast, unfortunately lost a MPL and haven't found another one yet. Pinpoint accuraccy, superior range, almost zero heat. 2 Medium lasers and an SRM6 and you get a pretty neat and fast brawler that is great at legging and stuff. MechWarrior Online. In the end there, second to last scene it shows an example of a mech that has both LBX spread quirks. I want an LBX shotgun since they are very good now and an excellent pair with melee mechs. There are no real benefits of lbx. Next up is the 90 ton Hero Cyclops, the CP-S. Except for the lbx 10 where a bf isn’t available. View Posts. Download for free. In industrial hubs- marked as a "rare" item, usually as a Tier 3 in lower Rep level areas and Tier 4-5 in higher Rep level areas. Share. Drop both lbx 10 so you have 4 AC/5, so you can add more ammo. MERCTECH v3. Weapons are pieces of equipment that can inflict damage on a target. Weight (Tons) 11 (IS) Ammo / Ton. The AC 20 also arm mounted, which isn’t necessarily a deal breaker, but as it’s your main damage dealer, losing that somewhat vulnerable arm means you have fewer weapons than a locust. LBX AC/10 SLD - from 800 m/s to 1100 m/s. All vanilla game savegames and mechs / loadouts will be. #MWO #mechwarrior5 #battletech OMG this Marauder II LBX 10 Build has the biggest cool down ever! A 40% + cool down if you use LBX Autocanons on this beast!!. Ultra-Autocannon 5 Heat Reduced to . Has mostly all weapons up to 3070, including all LBX, Ultra, Rotary and Light Autocannons, Light, Heavy and Snub Nose PPCs, Silver Bullet, Light, Heavy, Improved Heavy Gausses, MRMs, Streak SRMs, ER and X-Pulse Lasers. 308 11. Adds dozens of new, post-invasion weapons to the game. Subscribe to downloadYet Another Mechlab. I thought LBX's were like shotguns, but this is a solid slug version. This for killing fliers/long range plinking. All this firepower. This Mech (and its other variant, the -5T) has a unique, permanently-fixed. I'm gathering as many as LBX-10 and gauss for my Annihilator and King Krab but I expect they will lose arms once I got into 90+ diff territory. The GAU-8/A accuracy when installed in the A-10 is rated at "5 mil, 80 percent", meaning that 80 percent of rounds fired will hit within a cone with an angle of five milliradians; this equates to a 40-foot (12-meter) diameter circle at the weapon's design range of 4,000 feet (1,200 m). When I run that mech with 4 lbx 10 sld, I put on no missiles & just load up on ammo (don’t forget to put some in the legs). Fully unlocked, MWO-style Mechlab, with all missing MWO Mech variants and weapon and AMS hardpoints. Lancemates do better on it than the Atlas AS7-D which they often wreckMechWarrior 5: Mercenaries. To be better at what you’re doing and to be able to fire constantly for more damage, LBX 10 SS, 2 LLasers, LRM10ArtIV You’ll be fine with just a ton of ammon and heat sinks and launch constantly. LBX10 normal one is useful for killing VTOLs. I find the LBX much more effective - you only. Due to this, autocannons were grouped into generic "classes" of similar common. Victor Dragonslayer and Basilisk are pretty damn solid. Cnd-9 has an insane lbx-10 cooldown, by far my favorite mech for that weapon. Add-Ons. There's a player run contest for highest damage in an Atlas running right now, the point leader is like 1700 damage and 7 kills. ウィッチ(?. The Auto Flak is similar to the LBX but with less destructive, and a much higher amount of projectiles being fired at much higher rate of fire. Use Bobbert's Mod Options to set variables. ArtixViper • 2 yr. A. Quad LBX 10 on a KDK-3 can be an absolutely destructive brawler that will destroy anything in brawling range, except perhaps an annihilator. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5. videogame_asset My games. I also up the armor on every mech (except legs) & move more of it to the front. 005) details released for PS4, PC, and PS5 players.