Mechwarrior 5 lbx 10. Cataphract Ilya muromets fits 3x lbx-1060 Tons, 512 armor, 93 Speed, LBX/10, 2 ER Lasers, SRM4 + ART IV. Mechwarrior 5 lbx 10

 
 Cataphract Ilya muromets fits 3x lbx-1060 Tons, 512 armor, 93 Speed, LBX/10, 2 ER Lasers, SRM4 + ART IVMechwarrior 5 lbx 10  Ultra-Autocannon 5 Heat Reduced to

Use unlocked arms for the best effect while aiming. I consistently have 10 or 15+ Tier 5 LBX AC10 Slugs from doing Cantina missions 👍🏿. 10-X AC SLD + 6 high tier medium lasers (regular, not pulse) + a good LRM launcher and Bob's your uncle. 2 Medium lasers and an SRM6 and you get a pretty neat and fast brawler that is great at legging and stuff. 0 FEATURES: Mechs now have a "Knock-Down" feature. A mech has 7. So it looks like Research world, could be a good place to search for them. PRICE: $14. Weight (Tons) 11 (IS) Ammo / Ton. I think I replaced something to get some more amor (as usual) but can't remember what. Added: Mod Option "yamlMaxEngineRating" and new mechs. When the gyro is over 80% saturated for 5 seconds, the mech will stop and crouch while the reaction wheels spin back up. Mobile and decent small hardpoints but not a "workhorse" if that makes sense. Yet Another Weapon Clan. Majority of audio files for the game have been replaced with Mechwarrior Online audio with some tweaks and editing to make them work. I'm getting a LBX 10 from a cantina mission as a reward and it's tooltip is blank and seems to be a vanilla game version?. All this firepower. The UAC has a spread of 3 at 350m. At difficulty 70 missions, they suddenly start throwing entire dropships of heavies at you. Almost twice a "regular" Ultra AC/5. Ultimately though I'm just bored and felt, why not. Laservomiter: Hunchback 4P Variant or Blacknight, 6+ M-Lasers and perhaps 1-2 ER Large Lasers for the Blacknight. If I was playing MW5 online against other players, I'd be very afraid of dual gauss opponents, but in MW5, playing through missions, against the AI opponents, I choose. 0. I feel like the LBX cannons should be able to swap modes like the lore states. They just end up unable to usefully fill tonnage that is canonically occupied by motors for better make smash. It fits quite nicely into the Boar's Head. MechWarrior 5: Mercenaries is a BattleTech mecha game developed by Piranha Games and released on December 10, 2019 on Windows. It depends on the mech you've put the LB10 on and what weapons. . 31, 3034 so players might want to check the market in the planetary systems they visit. Use ER LL, a PPC and LRM 5. Optional - adds new items that take full advantage of YAML's EquipmentProperties, by the author of all the new YAML code. Balance changes of note are: velocities have been increased for the vast majority weapons; ammo cost has been altered; spread bonuses for LBX ACs have been removed, as their performance was too great; and the heat and damage quirks of LBXs have been tuned slightly as they were both off-balance and out-of-line from other ACs. Thank me later. Supports vanilla savegames and mech mods. LB 10-X Solid slug does 10 damage and 26. The AC20 is good if you like a closer range cannon that. Kite the hell out of enemies. LBX mode switch requires Yet Another Mechlab. So the first thing to know about Mechwarrior is that “damage density” is the thing in Mechwarrior. 1E is for energy based play and the rest are for ballistic hardpoints. Like many pieces of advanced technology, the LB 10-X became LosTech in the Inner Sphere after 2840 during the maelstrom of the early Succession Wars. Added mode switch to all. Edit: For example, in lore and in YAML, a Dire Wolf (100 Ton Clan Omni-mech) can totally carry and use 4x LBX-10s. . Extremely absurdly rough mod to replace the particle effect of the Flamer with a yellow beam, like a laser. VDOM DHTML YPE html>. MechWarrior 5: Mercenaries is getting two new biomes with its paid expansion. Drop the AC 2 for a MG with half a ton of ammo and 450 MAX ARMOR. Experiment with what weapons you give to the ai and yourself. videogame_asset My games. Recommended to use with. A 40% + cool down if you use LBX Autocanons on this beast!!. AC5-BF can fire every 2. 0 coins. The Vicious; 45 posts Posted 20 August 2013 - 01:28 PM. Changed all LBX autocannons' names to new naming scheme: C-LBX/10, C-LBX/5 etc. They are the TRUE MechWarriors. A Mad Cat 2B dakka build can place enormous amounts of lead downrange with its two UAC/5s and two UAC/10s. At difficulty 70 missions, they suddenly start throwing entire dropships of heavies at you. Veolfen Nov 10, 2022 @ 3:45am. Personally I prefer weapons such as gauss, ac20, lbx-10, LRM. As to if it is good or not, it depends on if you like the hardpoints. The mask was great and AC 20 was an okay result but with an lbx this thing just zooms around and just cores and legs mechs left and right. Lots of fun close up, good for shooting down fliers even with bad aim. 6 ( from 3) Small Pulse Laser Heat reduced to 1 (from 1. Note: Rate of. Members Online. So before getting into the nitty gritty of mech design lets talk about how the AI works in Mechwarrior 5. #MWO #mechwarrior5 #battletech OMG this Marauder II LBX 10 Build has the biggest cool down ever! A 40% + cool down if you use LBX Autocanons on this beast!!. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab, Clan mechs, and more. MechWarrior 5: Mercenaries. The fact it shows a beam (briefly) only makes it easier to line up the burst (compared to an Ac-20 or LBX-10 Solid, which are technically similar in terms of lethality). Sep 17, 2017 @ 5:44pm. 0 cooldown instead of a 2. 0 FEATURES: Mechs now have a "Knock-Down" feature. 0. For my lancemates its Atlas D with LBX 10, 4 medium lasers, and 2 SRM 6 Atlas K with UAC 5, 2 ER PPC, LRM 15 with Artemis, and AMS. That is the difference between hitting the center of a mech and spreading the damage to the sides. So, I thought I might as well try to see if I can't work up a list of mechanics that seem to differ in Mechwarrior video games compared to actual lore/TT rules and such. (AC 2/5/10 - UAC 2/5/10 - LBX 2/5/10 - Gauss) EXE-C: Added -10% missile cooldown on LA; Added 10% missile velocity on LA; Added -20% cooldown in SO8; Added 30% weapon velocity in SO8; Added 10% range in SO8;. ; Weapon lock-on time modifier: -20. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Probably didn't hurt that my gun skills (both in-game stat and also just *me* as a player) also improved a bit while trying to make that thing work. Mar 6, 2022 @ 10:13am Uac/5 feels like cheating. Vahkt. So it'll do the advertised damage if you can keep it on target for the whole time. or cone of damage is much larger with the LBx version compared to the AC versions, even though the regular AC comes out in more of a 'stream' than a cluster. It runs a little bit hot, especially without DHS but it's manageable. 2 H=1. :)Welcome to Mechwarrior 5: Mercenaries DLC "Call to Arms" playthrough. This requires Yet Another Mechlab (the switch function). 3 tons of ammo and the rest are heat sinks/armor. My most successful (and enjoyable) mech so far is the Cyclops hero. Games. Best I can suggest is: Cyclops 11-P with either twin UAC-5 or twin LBX-10 Slug. I use the standard LBX ACs and have them on chain fire with on 1 and 2. Despite piloting a ‘Mech built for standard combat, Faber’s role is anything but typical. Catapult Jester 2 ERLL for long-range vehicle hunting and 2 MPLs + 2 SMLs along with the ERLL for quickly putting those pesky fast Light and Medium mechs in the. I usually give normal LBX to AI since they rarely make good use of SLD ones. Reliable ballistics + ECM. 5 seconds or so without much heat and MPLs are a beast, unfortunately lost a MPL and haven't found another one yet. LBX/10 Ammo . Marauder II is an upscaled Marauder and you can never go wrong with a Marauder. For standalone mech mods that are NoT part of yaml ir something else how do they land. UAC 5 is cooler still, but. -HSR now has a mere 3 pellets to deal with, rather than ten. Weapons are pieces of equipment that can inflict damage on a target. Stalker STK-3H. Use the existing (universal) ammo. View Posts. Configured by Khan Natasha Kerensky. A Screenshot of BATTLETECH. Dragon with max armor two tons of ammo and an ac 10 or lbx 10 solid. Changed ATMs to have Artemis tag (for YAML quirks etc). LBX-10 solid slugs have more than double the dps and they are a medium sized weapon. ; Weapon lock-on time modifier: -20. The point of impact. Weapons can be attached to weapon hardpoints found on 'Mechs. When any of the Autocannon variants receive a. I use it on the stalker 1m with 4 medium lasers. Coop compatible. MechWarrior 5: Mercenaries. The only light ballistic cannon available for the Inner Sphere around the time of the Clan Invasion. Anyway i might run AC/2. Honestly, I think it works best on the Atlas AS7-D. LBX 10 is a close range shotgun, the Slug version is all round better than the AC10 and is a good every situation cannon. Advertisement Coins. A Mad Cat 2B dakka build can place enormous amounts of lead downrange with its two UAC/5s and two UAC/10s. AC/5, AC/10 and AC/20 to pick from. In mechwarrior5 instead of making ammo switching a thing they decided to make the lbx auto cannons come in 2 flavours. The reason to take the AC/5 BF or regular over the UAC/5 is the weapon spread. 1X has DHS, 4x LBX-10's, 4 Medium Lasers, 2x Small Pulse and a Small Laser. I tend to use Gauss if it's a bigger mech or I am limited to one larger ballistic. Patch Date and Time - September 21st 2021 @ 10AM – 1PM PDT. ago. #MWO #mechwarrior5 #battletech OMG this Marauder II LBX 10 Build has the biggest cool down ever!LBX mechanic - fires a spread of 1-damage shells adding up to the rating of the autocannon (ex. I melt things with the PPCs, and plink with the autocannon to cool down. 2 H=1. 10. (I think it was the 480m expiriment with the LBX-10, where it took a whopping 80 seconds to kill), I think I actually. r/Mechwarrior5. The AI also likes to focus arms. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. videogame_asset My games. 4 12. . A 'Mech with no weapons is considered to have an invalid loadout, and will not be available for use. The difference between autocannon classes is now the overall DPS, so an AC-10 will have roughly twice the DPS as an AC-5, even if both are firing the same caliber. MW5 Compatibility Mod. I love the standard LBX, shame it's just not worth going over the slug. My next classic mech mod for Mechwarrior 5 is out on early access:For a MechWarrior life is war and the only true peace is death. EO. Testing rare weapon. so isn't it just a normal autocannon? It has higher damage, firerate and range though so it just seem like a superior AC/10 in every way. Atlas-K. 5 seconds or so without much heat and MPLs are a beast, unfortunately lost a MPL and haven't found another one yet. The 'real' Annie mounts four MPLas and four LBX10s, which is a withering amount of firepower. All small lasers have a 4x damage multiplier to structures. Short burst lasers do their damage with fewer ticks, making it easier. Reliable ballistics + ECM. 7 (from 1) Cooldown Reduced to 1. This means you want to be moving as much as possible. Arguably one of the best mechs. This is 0 for regular Autocannons and somewhere between 0. H-Rifle - decreased to 1000 m/s. DRG-FLAME : r/Mechwarrior5. Rifles don't have an exact equivalent in MWO, so fitting them between the above velocities: L-Rifle - increased to 1500 m/s. MechWarrior takes the opinionated stance that a battle is one IS lance (1-4 'Mechs) of up to 400 tons versus the world. JtDarth Nov 18, 2021 @ 2:14pm. Short range monster with the lasers for turrets , tanks and flyers. VL-2P This variant of the Vulcan mounts EW countermeasures and an active probe alongside the usual complement of flamers and machine guns. The LBX has: Range: LBX is 6/12/18; AC is 5/10/15. What i feel the interpretation on that ability. Mods. If you’re gonna keep the UAC I’d probably keep a LRM 5 for soft targets, drop the other LRM, and upgrade to PPCs as those SB aren’t gonna have enough power against other assaults. DRG-SDW with and lbx 10. September 2021 Patch Notes. It spreads all that 500 DPM loving. A slug shot was akin to a traditional autocannon round while a cluster shot fragments like a shotgun round and spreads its damage around. 5 ( from 7. Weapons can be attached to weapon hardpoints found on 'Mechs. fandom. I think I replaced something to get some more amor (as usual) but can't remember what. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. MRM, AC/10, LBX/10, UAC/10 and Heavy Gauss. Data. Step 2; Hit F10 on your keyboard Step 3; This screen will appear. Mission 2: 3 ER Large Lasers, 4 Double Heatsinks. This takes 5 seconds, afterwards your mech will stand and you will be immune to gryo damage for 15 seconds. At that point it becomes a legging machine. Now supported weapons' (LBX, MML and IXP Laser for now) mode can be switched with CTRL-1-6 via weapon groups from DerivedMech in YetAnotherMechlab. SSRM2 is probably the most useless weapon in game, haven’t bothered trying it. 5 tons : 3035 : AC10_LBX_Half_AmmoEquipment : AC/10 Ammo : Critical slots: 1 : 1. The 95 ton Nightstar is the first Mech that springs to mind the talking about snipers. MW5 Compatibility Pack. Blackwidow Warhammer with quad AC-2s is a blast. Reply. The Shiva E assault jet fighter (Flying Beatstick, Beatstick Shiva), which has 2 LBX-20 shotguns and 2 LBX-10 shotguns, with advanced Bloodhound radar. AFAIK in YAML you switch the firing mode on the LBX weapon with pressing ALT+WeaponGroupNumber. MechWarrior 5. AC5-BF can fire every 2. For cantina upgrades I put on the 5 percent armor boost. I've soloed the final mission with just the atlas without losing any limbs or armor. However the only thing Heavy Rifle gives over LBX 10 SLD is slightly higher max range, about 33% faster projectile speed (not comparable to the difference of gauss vs AC/5 with guass going just over 100% faster) and 80% more damage at the cost of 120% DPS even after the damage increase and a massive heat increase. Gaming. If that's the case, here's the full list: Mission 1: 1 LBX Slug. This one is a good replacement for the Kodiak mech. afrofrosch • 4 yr. Valheim. Originally posted by The Crescent Hawk: LBX functions like a shot gun (hyper powerful close range weapons (spread shot), AC is a single powerful round (1 or 3) that, albeit has short range, has better range than an LBX depending on the cannon bore. Just the underlying mechanics. The Gauss is going to be better most of the time, will put you at less risk, and as you mentioned is better for the AI than the AC/20. Normal just fires a shell normally, LBX is a shotgun, Ultra has double the rate of fire of a normal autocannon but you have a chance to jam your gun for a few seconds if you fire it at double the normal rate of fire. I'm gathering as many as LBX-10 and gauss for my Annihilator and King Krab but I expect they will lose arms once I got into 90+ diff territory. Let's look at the stats of the AC/10 versus LB 10-X AC-SLD for tier 5: For every tier the damage between the two is IDENTICAL. 14 The AC 20's massive slugs cause tremendous damage on impact, and can even destroy some scout 'Mechs with a single hit. Extremely absurdly rough mod to replace the particle effect of the Flamer with a yellow beam, like a laser. This mod requires the game, MechWarrior 5: Mercenaries Standard Edition. GOOD HUNTING, MECHWARRIOR. 8/10 would buy. This build stays close to the original and features its long-range missile pods as well as the medium pulse lasers in the arms. But a hero crab with 4 x tier 4/5 LBX-10 SLD can have 4 assault mechs dropped right on top of it and take them all out faster than a dual gauss mech can cycle through 4 shots. Short burst lasers do their damage with fewer ticks, making it easier. MechWarrior 5: Mercenaries. Mission 4: 2 Gauss Rifles. I like the QKD-4G with the SRM 10, 4 ML, 2 tons ammo and 5 DHS. ago. According to the official MW5 Mercs patch notes, the latest update added the new Hatchetman ‘Mech, 5 Mission Campaign, 9 New Melee Weapons and much more. Personally I don't really value the structure upgrades that highly. ago • Edited 2 yr. It's not proportionate at all, it sucks, and that's what I had to do. If it is, consider replacing it with an AC/10, a UAC/5, or an AC/5 (space and options for additional secondary weapons determining if an AC/10 is even feasible). Just the underlying mechanics. Max. The AC 20 is a superheavy gun, the end development of various electro-chemical tank guns in the early 21st Century. In short getting both nodes, 10% spread reduction, results in having to fire 25% less shots to kill an enemy. The 2T Vulcan is a curious ‘Mech that's designed primarily for Support attacks but also mounts an AC/2 - one of the longest range weapons available. This mod is the foundation for the equipment adjustments aspect of YARQE. Its like a Marauder that doesn't over heat. This means you want to be moving as much as possible. • 2 yr. Yeah Endo is a must and Ferro is practically useless on IS, maybe for a few Builds it can work, but not many mechs. Check your preferred platform for localized pricing>>. All other trade-marks are the property. If you can spare it, fly wayyyyyyyy north into kurita space around luthien/port arthur with about 20m cbills. UAC2's and UAC5's are outstanding general purpose weapons. A 'Mech with no weapons is considered to have an invalid loadout, and will not be available for use. PepperMill_NA • 2 yr. But outside of that I would say keep looking at industrial hubs in the Stiener/ FRR /. Merch! Introduced in 2595 by the Terran Hegemony, the LB 10-X AC was essentially a 'Mech -mounted shotgun, capable of firing special "cluster rounds" that fragmented after being fired, allowing the weapon to either spread damage out or focus damage on a small area, depending on the range. 48 RPM. MechWarrior 5: Mercenaries. Atlas-K. If the setting is enabled, and the mech has "maxEngineRating": 350, it will be limited to that maximum Engine Rating. 5 ( from 7. It is a first-person shooter game, the latest sequel to the MechWarrior series. Games. necro55. So early heavy rifles and lasers/srms. Though it lacks the LosTech that other heroes may provide (Double Heatsinks, XL Engine, Endo Steel, Ferro Fibrous) it does come with a Gauss rifle which can be hard to find before the mid-late 40's and personally the Stalker is the perfect 85 tonner to strut with a Gauss Rifle or otherwise an Autocannon of choice (I lean LBX-10 or AC/20. Bought my 2 heavy mechs at rep 7 when I was near kurita-davion border. LBX eats ammo so if your going that route bring at least four tons. Gator7739 • 1 mo. Going to take another look at the lbx 10 solids soon I think based on the other comments. Structure would be like your mech's body. Increased LBX Spread to -10% in LA (from -5%). 1 damage and 40 (burst) rounds per minute without double firing for a total of 244 damage per minute. I feel the best AI loadout is AC5s or 10s, combined with LRMs. When you get good enough you can ine shot the Igors. My "Mr. Mods are running speed increase, (atlas-bh can run at 70!!!) Laser recharge time and laser range. Reputation level unlocks better stuff from the Market, so if you don't care about the Date (13 days passed) then just backtrack to easier zones. M-Rifle - increased to 1200 m/s. 9. Seriously, a T5 LB10X might just be the best ballistic weapon in the game, maybe aside from T5 Gausses. im a fan of lbx cuz they all come out at. If you want a min-maxed lance pure Assaults may not be the best choice, especially not most Atlases. All of the components that make your mech work are strapped onto the structure. True in table top but no longer true in MW5. The only DLC I have is HotIS. com LBX 10 is a close range shotgun, the Slug version is all round better than the AC10 and is a good every situation cannon. Hero King Crab with 4 lbx-10 is the best AI mech. I was able to fit four medium lasers and an LRM 20 on it. close. r/Mechwarrior5. However, even with all that clan tech (Like lighter and smaller LBX-10s), it can only go 54 KPH, and can't carry enough ammo to keep that many guns in the fight for very long. A rotary ac5 and 2 med lasers. " - Narrator: MechWarrior 3 - Ending. But overall the LB-10x SLD is probably the best ballistic gun in the vanilla game (alongside normal LB-10 and UAC5) #2. I leave the missile slot empty and load up on heat sinks and LBX ammo. Whichever one it is, I honestly can't remember (tired brain). BATTLETECH. All 'Mechs can use all equipment (ECM, AP, Jump Jets). " Originally posted by Torchfire: Found a cantina mission that required killing an Annihilator battlemech. videogame_asset My games. 8. Mode change via YAML interface (Ctrl-1-6 for the weapon groups). Description. All other. 80. A 300k repair cost will net you exactly that 215,625. This month we say goodbye to MechWarrior Online: Solaris 7, and rebrand to MechWarrior Online: Legends (see new logo below). Twisting will make the damage it does to any one component near nothing. Kay. Created by MagnumForceGB. Its most. MechWarrior 5: Mercenaries. MW5 Compatibility Pack. but has to use a lbx instead of gauss, but is a lot faster and has JJ. Correct weapon sounds and missile logic require Yet Another Weapon. Has mostly all weapons up to 3070, including all LBX, Ultra, Rotary and Light Autocannons, Light, Heavy and Snub Nose PPCs, Silver Bullet, Light, Heavy, Improved Heavy Gausses, MRMs, Streak SRMs, ER and X-Pulse Lasers. Mount it with dual Gauss and an ER PPC, that's 3 weapons for sniping goodness. LBX AC/10 - from 800 m/s to 1100 m/s. You will get a lot of normal ammo as post mission salvage opportunities (missiles, MG, AC). 1 - for MW5 version 1. In this video I will show you the gameplay of a full missions as well as. LB 10-X ACs, are very strong. 5 seconds, but that gives those hot Heavy Rifles time to cool off. Changed all LBX autocannons' names to new naming scheme: LBX/10-SLD and LBX/10-CLU for Solid and Cluster. Welcome to Mechwarrior 5: Mercenaries DLC "Heroes of the Inner Sphere" Playthrough. Valheim; Genshin Impact; Minecraft; Pokimane; Halo Infinite;. nah lbs slugs is better because you can mount 4 of them on an ani vs 2 at the most. nah lbs slugs is better because you can mount 4 of them on an ani vs 2 at the most. Systemwork5. For standalone mech mods that are NoT part of yaml ir something else how do they land. 5 DMG per hit. /5. Protip: if you see a special weapon on sale, be sure to buy the ammo with it, because it won’t be regularly in. Catapult (with respectable engine) carries 2 uac 5 with 4 medium laser EBJ carries 2 uac 5 with 4 smr 6 artemis UAC5 has great range and does decent damage on their own. Lorewise LBX are rarer and cost much more since they are of a much higher level of technology. Members Online. videogame_asset My games. 000. . Can swap engines, structure, armor etc. So before getting into the nitty gritty of mech design lets talk about how the AI works in Mechwarrior 5. The best Medium Mech is the GRF-2N. Yet Another Revamped Quirks and Equipment. 4xT5 MLaser, 1xT5 LRM-20-ST + ART IV, 1xT5 LRM-20 ST, 2xT5 LRM-10 ST (Go-to for long range mech melting, paints the sky orange with fire. The good thing, is that it comes with quests, so you don't even need to buy it. Use Bobbert's Mod Options to set variables. So its an approximate boost of 33% damage to the area you want to hit, at least at 270m. The GAU-8/A accuracy when installed in the A-10 is rated at "5 mil, 80 percent", meaning that 80 percent of rounds fired will hit within a cone. There are a bunch of threads about this. UAC is fine with two. now by default to change the LBX ammo mode, you press CTRL+# of the LBX weapon group. This requires Yet Another Mechlab (the switch function). slug LBX-10 is what transformed hero Vic from "probable cold-storage candidate" to "short-list permanent player mech" for me. Balanced around my other mod, Reaper's Weapon Rebalance. Mods are running speed increase, (atlas-bh can run at 70!!!) Laser recharge time and laser range. The AI loses accuracy the faster you move. Swapping the AC20 for a gauss rifle lets the -4G Hunchback - a Medium* mech - punch above its weight and threaten Assault mechs (albeit as a supporting element to a Heavy lance). Normally the Vulcan is pretty garbage. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. LBX have good range so i would probably even drop. Make sure you are on the market tab, and not checking the market. 8 (20% of missiles miss because of spread) 0. In the table top the lbx auto cannons are a straight upgrade to the standard ACs. SPECS: Weight: 85 tons. . Here are ten of the best. the lower the rating the tighter the spread. Members Online • Silver_Wolf_X. View Posts. The MAD-3M is great mech. Totally makes the opposition into pulled pork. MechWarrior 5: Mercenaries. The hero MAD, Bounty Hunter II, is actually in the running for one of my favorite mechs in the game. The ST's keep heat down, can send 240+ LRM's while closing distance without overheating, and a single shot from the 4xML's finishes them off if needed. Put some high tier medium lasers as well. A melee mech with missile slots obviously wants SRMs as well. My favourite Atlas variant is the Hero AS-BH. LBX have good range so i would probably even drop. YetAnotherWeaponClan ScaryTanks TableTopRulez_ AI Mod Mod Options. Yet Another Revamped Quirks and Equipment. MechWarrior 5: Mercenaries. In this video I will show you the gameplay of a full mission as well as the MechLab wher. I feel the best AI loadout is AC5s or 10s, combined with LRMs. Lostech hidden in a farm! Reply reply Saber_Avalon • That was probably the farmers 401k, poor bastard. The LBX 10 is great, and I like the 5 as an anti air weapon. The King Crab Carapace is one of my favorite 'Mechs to use and I probably use it the most among my lineup. Dragon Hero mechs are something else, however, this is only possible because of the weight reduction when using: Ferro Armor, Endo Structure, XL Engine, yada yada yada. The prototype has more hardpoints (three small energy) in addition to the four medium energy and four medium ballistic. Armor: 512/538. Contents. Use the existing (universal) ammo. udat42 • 2 yr. If you do go the ballistic route, lbx 10 solids are the way to go though at that point just go with KGB Car since you won't be moving at thr speed of snail through the mission. Mechwarrior 4: Vengeance Unofficial Strategy Guide and FAQ by Kasey Chang released May 5, 2004 0 Introduction This is an UN-official strategy guide and walkthrough for the game Mechwarrior 4: Vengeance from Microsoft. Istences Sergeant. vonBiomes is updated for DLC 5 everyone! Try putting them on, if it doesn't show ammo warning then it's correct.